#ifndef __FW_ENTITY_H__
#define __FW_ENTITY_H__

#include "../Config/fwDllConfig.h"

class _DLL_LIB_API Entity
{
public:
	virtual int Init() = 0;
	virtual void Update(float deltaTime) = 0;
	virtual void Draw() = 0;
	virtual void Destroy() = 0;
};

#endif